Mesh
	
	ROLE
Visual Designer
	ABOUT
Microsoft Mesh is the company’s mixed reality (XR) platform that enables shared immersive experiences across devices.
As part of the design team, I contributed to the development of Mesh’s UI system with a focus on accessibility and component driven design. My work included prototyping an accessible captions component in collaboration with the deaf and hard-of-hearing community, creating interactive prototypes in Figma, Cinema 4D, and After Effects to test and refine design decisions, and contributing finalized components to the Microsoft XR design system library.